import prisma from "@/lib/prisma"; async function main() { await prisma.snippet.createMany({ data: [ { title: "Hello World in JavaScript", language: "javascript", code: `console.log("Hello, World!"); function greet(name) { return "Hello, " + name + "!"; } console.log(greet("Prisma"));`, }, { title: "Hello World in Python", language: "python", code: `print("Hello, World!") def greet(name): return f"Hello, {name}!" print(greet("Prisma"))`, }, { title: "Hello World in Java", language: "java", code: `public class HelloWorld { public static void main(String[] args) { System.out.println("Hello, World!"); } public static String greet(String name) { return "Hello, " + name + "!"; } public static void main(String[] args) { System.out.println(greet("Prisma")); } }`, }, { title: "Hello World in C", language: "c", code: `#include void greet(char* name) { printf("Hello, %s!\n", name); } int main() { printf("Hello, World!\n"); greet("Prisma"); return 0; }`, }, { title: "Hello World in C++", language: "cpp", code: `#include void greet(std::string name) { std::cout << "Hello, " << name << "!" << std::endl; } int main() { std::cout << "Hello, World!" << std::endl; greet("Prisma"); return 0; }`, }, { title: "Hello World in C#", language: "csharp", code: `using System; class HelloWorld { static void Main() { Console.WriteLine("Hello, World!"); greet("Prisma"); } static void greet(string name) { Console.WriteLine("Hello, " + name + "!"); } }`, }, { title: "Hello World in Go", language: "go", code: `package main import "fmt" func greet(name string) { fmt.Printf("Hello, %s!\n", name) } func main() { fmt.Println("Hello, World!") greet("Prisma") }`, }, { title: "Hello World in Ruby", language: "ruby", code: `puts "Hello, World!" def greet(name) puts "Hello, #{name}!" end greet("Prisma")`, }, { title: "Hello World in Swift", language: "swift", code: `print("Hello, World!") func greet(_ name: String) { print("Hello, \(name)!") } greet("Prisma")`, }, { title: "Hello World in Kotlin", language: "kotlin", code: `fun main() { println("Hello, World!") greet("Prisma") } fun greet(name: String) { println("Hello, $name!") }`, }, ], }); console.log("Seeding completed."); } main() .catch((e) => { console.error(e); process.exit(1); }) .finally(async () => { await prisma.$disconnect(); });