From a2ab7492b97096f119fc93f4eff57e5ab992d10f Mon Sep 17 00:00:00 2001 From: fly6516 Date: Tue, 15 Apr 2025 20:53:17 +0800 Subject: [PATCH] =?UTF-8?q?fix:=E4=BF=AE=E5=A4=8D=E7=8E=A9=E5=AE=B6?= =?UTF-8?q?=E6=AD=BB=E4=BA=A1=E5=90=8E=E5=8E=9F=E5=9C=B0=E5=A4=8D=E6=B4=BB?= =?UTF-8?q?=E7=9A=84=E9=97=AE=E9=A2=98?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit - 在玩家死亡时移除其 UUID 以避免原地复活 - 确保墓碑正确创建,防止玩家直接死亡 --- src/main/java/com/simpletombstone/SimpleTombstone.java | 1 + 1 file changed, 1 insertion(+) diff --git a/src/main/java/com/simpletombstone/SimpleTombstone.java b/src/main/java/com/simpletombstone/SimpleTombstone.java index 37bc496..e4f66c2 100644 --- a/src/main/java/com/simpletombstone/SimpleTombstone.java +++ b/src/main/java/com/simpletombstone/SimpleTombstone.java @@ -38,6 +38,7 @@ public class SimpleTombstone implements ModInitializer { ServerLivingEntityEvents.ALLOW_DEATH.register((entity, damageSource, damageAmount) -> { if (entity instanceof ServerPlayerEntity player) { LOGGER.info("[SimpleTombstone] 检测到玩家 {} 死亡,创建墓碑...", player.getName().getString()); + RESURRECTED_PLAYERS.remove(player.getUuid()); createTombstoneForMixin(player); DEAD_PLAYERS.add(player.getUuid()); return false; // 阻止默认死亡逻辑,防止玩家直接死亡