refactor: 优化代码结构和日志输出

- 注释掉未使用的 FabricLoader 和 EnvType导包
- 注释掉 PlayerTombstoneData 类的相关代码- 注释掉 TombstoneStorage 中的日志输出语句
This commit is contained in:
fly6516 2025-03-27 10:40:02 +08:00
parent dbe0c05a5f
commit 8d9a01d407
2 changed files with 15 additions and 15 deletions

View File

@ -2,8 +2,8 @@ package com.simpletombstone;
import net.fabricmc.api.ModInitializer;
import net.fabricmc.fabric.api.event.player.UseBlockCallback;
import net.fabricmc.loader.api.FabricLoader;
import net.fabricmc.api.EnvType;
//import net.fabricmc.loader.api.FabricLoader;
//import net.fabricmc.api.EnvType;
import net.minecraft.block.*;
import net.minecraft.server.network.ServerPlayerEntity;
import net.minecraft.server.world.ServerWorld;
@ -30,7 +30,7 @@ public class SimpleTombstone implements ModInitializer {
public void onInitialize() {
if (
true
//FabricLoader.getInstance().getEnvironmentType() == EnvType.SERVER
//FabricLoader.getInstance().getEnvironmentType() == EnvType.SERVER
) {
LOGGER.info("[SimpleTombstone] 服务器端初始化中...");
@ -184,15 +184,15 @@ public class SimpleTombstone implements ModInitializer {
}
public record PlayerTombstoneData(UUID playerId, List<ItemStack> items) {
public PlayerTombstoneData(UUID playerId, List<ItemStack> items) {
this.playerId = playerId;
this.items = new ArrayList<>(items);
}
@Override
public List<ItemStack> items() {
return Collections.unmodifiableList(items);
}
public record PlayerTombstoneData(UUID playerId, List<ItemStack> items) {
public PlayerTombstoneData(UUID playerId, List<ItemStack> items) {
this.playerId = playerId;
this.items = new ArrayList<>(items);
}
@Override
public List<ItemStack> items() {
return Collections.unmodifiableList(items);
}
}
}

View File

@ -20,7 +20,7 @@ public class TombstoneStorage extends PersistentState {
private final Map<BlockPos, SimpleTombstone.PlayerTombstoneData> tombstoneData = new HashMap<>();
public static TombstoneStorage load(ServerWorld world) {
LOGGER.info("[TombstoneStorage] 加载墓碑数据...");
//LOGGER.info("[TombstoneStorage] 加载墓碑数据...");
TombstoneStorage storage = world.getPersistentStateManager().getOrCreate(
new PersistentState.Type<>(
TombstoneStorage::new, // Supplier
@ -29,7 +29,7 @@ public class TombstoneStorage extends PersistentState {
),
"simple_tombstone" // 存储名称
);
LOGGER.info("[TombstoneStorage] 成功加载墓碑数据.");
//LOGGER.info("[TombstoneStorage] 成功加载墓碑数据.");
return storage;
}